The design process starts by imagining how workers will use augmented reality to solve a problem. Start by understanding the process they currently follow. Next, sketch the future you envision with AR.
Before you begin, complete these steps:
In order to build a usable AR experience, you must understand the problem you’re trying to solve. Based on your use case, what will you design the AR experience to do? Who will use it?
The first step in the design process is to map the journey your future AR user takes to solve a problem. For example, if your AR experience will help service technicians repair a machine; study how the technicians perform the repairs today.
To map the user journey, observe the way the repair/process/inspection happens currently. Identify a frontline worker or group of workers to demonstrate it. Take photos, jot down notes, or sketch pictures of the process.
As you observe, pay attention to these details:
Who is doing the job: Document relevant details about the worker or type of worker who performs the repair/process/inspection.
Where the job is being done: Document what the environment is like.
How the process unfolds: Document all the steps the worker takes to solve the problem.
All of these factors and more will influence how you design and build the AR experience.
After observing the process, you may find you underestimated the complexity and scope of the process you’re designing for. Once you’ve done your research, you should have enough knowledge about the way things work to start designing.
Continue the design process by creating a storyboard for your ideal AR experience. A storyboard will illustrate how workers will use AR, step by step. It tells the story of a user or set of users who leverage AR to complete a task.
Before you sketch your storyboard, we recommend you view and interact with an AR experience of some kind. If you’re using an eyewear device for your AR experience, try it on. This will help you fully grasp what you’re designing.
Sketch your storyboard on a whiteboard, paper, or design it digitally. A graphic/user experience designer can help create a storyboard—however, design expertise is not required.
A storyboard specifies:
Using your storyboard, draw the sequence of screens for your AR experience. Namely, what the user can interact with at each moment and what happens next. The flow may be linear, from beginning to end. Or it may branch off, depending on what the user selects.
For example, you’ll likely have a “home” or “welcome” screen to start your AR experience. This screen may allow the user to start a repair or to exit the experience. List the sequence of screens that follows “Start Repair,” and also “Exit Experience.” From there, your flow diagram may extend and branch out further.
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